#pragma once
#include "Graphics.h"
#include "imgui.h"
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <memory>
#include <iostream>
#include <string>
#include "stack.h"
#include "queue.h"
#include "ParkingLot.h"

namespace App {
	void RenderUI(ParkingLot& pl);
}